Working with embedded systems usually involves writing code which will interface with hardware. This often means working on the register level. It doesn’t matter if we’re talking about a UART, an ...
Developing fixed-point algorithm descriptions used to require tradeoffs between design functionality, modeling of numerical precision, and validation (simulation) speed. Now, a new class of C++ ...
So you’re getting better at programming microcontrollers and now you want to do several things at once? You know better than that, microcontrollers are only capable of processing one thing at a time.