Microsoft Visual Studio Code is a flexible, cross-platform editor that can be transformed into a full-blown IDE for most any language or workflow. Over the past few years, it has exploded in ...
Picture indicating where you’d like to go. You likely thought of pointing, right? That’s why we opted to use a ‘pointing’ method for movement in Myst. When you’re in teleport mode, you can point to ...
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
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